![]() If this is the case, you can make another Steam Library Folder using the Storage feature. If mods are installed correctly, they may start working for you. If you think you might be being affected by this, try moving your copy of Shock 2 from the Program Files folder into another folder like 'C:\Games' and launch it. This varies from machine to machine and some people may not have a problem at all. The long story short is that if you have your copy of System Shock 2 located within either the Program Files or the Program Files (x86) folder, you may encounter problems and some, or all, mods may not work at all. On Windows, the "Program Files" folder is a protected folder that works differently from other folders on your computer. NOTE: the game expects sound to be in res/sound/sblaster, so you should have, for example res/sound/sblaster/titloop.Let's start off with some important information. Stop/start the sdl mixer and sdl raw audio as needed so both the intro and in-game stuff works. ![]() Also fixed a bug if you paused with the audio log playing. If someone comes up with a better mapping, let me know and I'll update it.įor info on the mappings you can look at įor this to work you need a version of the game and put the res folder in switch/systemshock/res, mine looks like this:ĭrwxrwxrwx 1 Switch Switch 0 localizationįixing a crash when audio log was playing and you pressed keys. This is what is set:ĭouble tap to bring up the keyboard when you enter your name ![]() I dont know enough on the game to make a great set. This runs well on OSX, Linux, and Windows right now, with some missing features that need reviving due to not being included in the source code that was released.Ī default key mapping is installed in switch/systemshock/keymap.keys Shockolate is a cross platform source port of System Shock, using SDL2.
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